Farmland – Arable land, that can be built on plains or hills hexes. Farmland reduces kingdom consumption by 2 BP
Landmark – Landmarks are sites of great pride, mystery, and wonder. They serve well to bolster a kingdom’s morale. A landmark hex increases a kingdom’s loyalty by +1.
Roads – Roads link the various settlements and trade hubs of the kingdom. Every 4 road hexes increases the Kingdom Economy by +1. Every 8 road hexes increases Stability by +1.
Gold Mine – A special resource that increases Kingdom Economy by +1.
Silver Mine – A special resource that increases Kingdom Economy by +1.
Cave – A land feature that increases Kingdom Stability by +1.